Plotto is, ultimately, an outline generator. It helps you create and shape the skeleton of your story before (or as) you're writing it. There are three ways to approach Plotto, depending on what pieces of story you already have in mind. You can start with the Masterplot (more on that to come), a combination of characters, or a conflict situation. Whichever route you go, you can continue to build and morph your outline as you write.
Starting with the Masterplot
The Masterplot formula: A Clause + B Clause + C Clause
- The A Clause: Establishes the protagonist (in general terms)
- The B Clause: Originates and continues the action
- The C Clause: Continues and resolves the action
The Masterplot serves as a general theme or summary of the story at its most basic level. Cook suggests fifteen A Clauses, sixty-two B Clauses, and fifteen C Clauses. Under each of the B Clauses are numerous conflict situations that, when combined and interwoven, make up the basic plot of your story. Each conflict situation—numbered 1-1462—contains between two and fourteen suggested "lead-ups" and "carry-ons." By scrutinizing the various suggestions and winding your way through the pages—the way you might a choose-your-own-adventure novel—you combine the conflict situations until you have the bones of your story.
Starting with Character Combinations
If you have even a rough idea of your characters, but a hazier notion of where those characters might take you, it might be wise to start instead with a character combination. Plotto assigns symbols to more than fifty unique character types, which then appear throughout the various conflict situations. Once you find the appropriate character combination (beginning on page 266), you can choose from various story types and subtypes (beginning on page 271) that will lead you to appropriate conflict situations with which you can began structuring your story.
Starting with a Conflict Situation
Perhaps a less scientific means to approach Plotto is by starting with one of the 1,462+ conflict situations. As mentioned in Starting with the Masterplot, each conflict situation has between two and fourteen lead-ups and carry-ons. If a conflict situation strikes you as a good starting place, you can trace those lead-ups backward and forward to construct your plot.